Post by taallonn on Apr 14, 2009 11:32:09 GMT -5
This is what Im gonna go with. has some non pure dps points spent, but on paper it looks good.
Runes are Obliterate, Howling Blast, Frost Strike.
Level 80 Death Knight (19/52/0)
Blood (19 points)
Butchery - Rank 2/2
Whenever you kill an enemy that grants experience or honor, you generate up to 20 runic power. In addition, you generate 2 runic power per 5 sec while in combat.
Subversion - Rank 3/3
Increases the critical strike chance of Blood Strike, Heart Strike and Obliterate by 9%, and reduces threat generated while in Blood or Unholy Presence by 25%.
Bladed Armor - Rank 5/5
Increases your attack power by 5 for every 180 armor value you have.
Two-Handed Weapon Specialization - Rank 2/2
Increases the damage you deal with two-handed melee weapons by 4%.
Rune Tap - Rank 1/1
Converts 1 Blood Rune into 10% of your maximum health.
Dark Conviction - Rank 5/5
Increases your chance to critically hit with weapons, spells and abilities by 5%.
Improved Rune Tap - Rank 1/3
Increases the health provided by Rune Tap by 33% and lowers its cooldown by 10 sec.
Frost (52 points)
Improved Icy Touch - Rank 3/3
Your Icy Touch does an additional 15% damage and your Frost Fever reduces melee and ranged attack speed by an additional 6%.
Runic Power Mastery - Rank 2/2
Increases your maximum Runic Power by 30.
Black Ice - Rank 5/5
Increases your Frost and Shadow damage by 10%.
Icy Talons - Rank 5/5
You leech heat from victims of your Frost Fever, so that when their melee attack speed is reduced, yours increases by 20% for the next 20 sec.
Annihilation - Rank 3/3
Increases the critical strike chance of your melee special abilities by 3%. In addition, there is a 100% chance that your Obliterate will do its damage without consuming diseases.
Killing Machine - Rank 5/5
Your melee attacks have a chance to make your next Icy Touch, Howling Blast or Frost Strike a critical strike. Effect occurs more often than Killing Machine (Rank 4).
Chill of the Grave - Rank 2/2
Your Chains of Ice, Howling Blast, Icy Touch and Obliterate generate 5 additional runic power.
Glacier Rot - Rank 3/3
Diseased enemies take 20% more damage from your Icy Touch, Howling Blast and Frost Strike.
Deathchill - Rank 1/1
When activated, makes your next Icy Touch, Howling Blast, Frost Strike or Obliterate a critical hit if used within 30 sec.
Improved Icy Talons - Rank 1/1
Your Icy Talons effect increases the melee haste of your group or raid by 20% for the next 20 sec. In addition, increases your haste by 5% at all times.
Merciless Combat - Rank 2/2
Your Icy Touch, Howling Blast, Obliterate and Frost Strike do an additional 12% damage when striking targets with less than 35% health.
Rime - Rank 3/3
Increases the critical strike chance of your Icy Touch and Obliterate by 15% and casting Obliterate has a 15% chance to reset the cooldown on Howling Blast and cause your next Howling Blast to consume no runes.
Hungering Cold - Rank 1/1
Purges the earth around the Death Knight of all heat. Enemies within 10 yards are trapped in ice, preventing them from performing any action for 10 sec and infecting them with Frost Fever. Enemies are considered Frozen, but any damage other than diseases will break the ice.
Blood of the North - Rank 5/5
Increases Blood Strike and Frost Strike damage by 15%. In addition, whenever you hit with Blood Strike or Pestilence there is a 100% chance that the Blood Rune will become a Death Rune when it activates. Death Runes count as a Blood, Frost or Unholy Rune.
Unbreakable Armor - Rank 1/1
Reinforces your armor with a thick coat of ice, reducing damage from all attacks by 0.05 and increasing your Strength by 25% for 20 sec. The amount of damage reduced increases as your armor increases.
Frost Strike - Rank 1/1
Instantly strike the enemy, causing 60% weapon damage plus 150 as Frost damage. Can't be dodged, blocked, or parried.
Guile of Gorefiend - Rank 3/3
Increases the critical strike damage bonus of your Blood Strike, Frost Strike, Howling Blast and Obliterate abilities by 45%, and increases the duration of your Icebound Fortitude by 6 secs.
Tundra Stalker - Rank 5/5
Your spells and abilities deal 15% more damage to targets infected with Frost Fever. Also increases your expertise by 5.
Howling Blast - Rank 1/1
Blast the target with a frigid wind dealing 518 to 562 Frost damage to all enemies within 10 yards.
Unholy (0 points)
None
Runes are Obliterate, Howling Blast, Frost Strike.
Level 80 Death Knight (19/52/0)
Blood (19 points)
Butchery - Rank 2/2
Whenever you kill an enemy that grants experience or honor, you generate up to 20 runic power. In addition, you generate 2 runic power per 5 sec while in combat.
Subversion - Rank 3/3
Increases the critical strike chance of Blood Strike, Heart Strike and Obliterate by 9%, and reduces threat generated while in Blood or Unholy Presence by 25%.
Bladed Armor - Rank 5/5
Increases your attack power by 5 for every 180 armor value you have.
Two-Handed Weapon Specialization - Rank 2/2
Increases the damage you deal with two-handed melee weapons by 4%.
Rune Tap - Rank 1/1
Converts 1 Blood Rune into 10% of your maximum health.
Dark Conviction - Rank 5/5
Increases your chance to critically hit with weapons, spells and abilities by 5%.
Improved Rune Tap - Rank 1/3
Increases the health provided by Rune Tap by 33% and lowers its cooldown by 10 sec.
Frost (52 points)
Improved Icy Touch - Rank 3/3
Your Icy Touch does an additional 15% damage and your Frost Fever reduces melee and ranged attack speed by an additional 6%.
Runic Power Mastery - Rank 2/2
Increases your maximum Runic Power by 30.
Black Ice - Rank 5/5
Increases your Frost and Shadow damage by 10%.
Icy Talons - Rank 5/5
You leech heat from victims of your Frost Fever, so that when their melee attack speed is reduced, yours increases by 20% for the next 20 sec.
Annihilation - Rank 3/3
Increases the critical strike chance of your melee special abilities by 3%. In addition, there is a 100% chance that your Obliterate will do its damage without consuming diseases.
Killing Machine - Rank 5/5
Your melee attacks have a chance to make your next Icy Touch, Howling Blast or Frost Strike a critical strike. Effect occurs more often than Killing Machine (Rank 4).
Chill of the Grave - Rank 2/2
Your Chains of Ice, Howling Blast, Icy Touch and Obliterate generate 5 additional runic power.
Glacier Rot - Rank 3/3
Diseased enemies take 20% more damage from your Icy Touch, Howling Blast and Frost Strike.
Deathchill - Rank 1/1
When activated, makes your next Icy Touch, Howling Blast, Frost Strike or Obliterate a critical hit if used within 30 sec.
Improved Icy Talons - Rank 1/1
Your Icy Talons effect increases the melee haste of your group or raid by 20% for the next 20 sec. In addition, increases your haste by 5% at all times.
Merciless Combat - Rank 2/2
Your Icy Touch, Howling Blast, Obliterate and Frost Strike do an additional 12% damage when striking targets with less than 35% health.
Rime - Rank 3/3
Increases the critical strike chance of your Icy Touch and Obliterate by 15% and casting Obliterate has a 15% chance to reset the cooldown on Howling Blast and cause your next Howling Blast to consume no runes.
Hungering Cold - Rank 1/1
Purges the earth around the Death Knight of all heat. Enemies within 10 yards are trapped in ice, preventing them from performing any action for 10 sec and infecting them with Frost Fever. Enemies are considered Frozen, but any damage other than diseases will break the ice.
Blood of the North - Rank 5/5
Increases Blood Strike and Frost Strike damage by 15%. In addition, whenever you hit with Blood Strike or Pestilence there is a 100% chance that the Blood Rune will become a Death Rune when it activates. Death Runes count as a Blood, Frost or Unholy Rune.
Unbreakable Armor - Rank 1/1
Reinforces your armor with a thick coat of ice, reducing damage from all attacks by 0.05 and increasing your Strength by 25% for 20 sec. The amount of damage reduced increases as your armor increases.
Frost Strike - Rank 1/1
Instantly strike the enemy, causing 60% weapon damage plus 150 as Frost damage. Can't be dodged, blocked, or parried.
Guile of Gorefiend - Rank 3/3
Increases the critical strike damage bonus of your Blood Strike, Frost Strike, Howling Blast and Obliterate abilities by 45%, and increases the duration of your Icebound Fortitude by 6 secs.
Tundra Stalker - Rank 5/5
Your spells and abilities deal 15% more damage to targets infected with Frost Fever. Also increases your expertise by 5.
Howling Blast - Rank 1/1
Blast the target with a frigid wind dealing 518 to 562 Frost damage to all enemies within 10 yards.
Unholy (0 points)
None