Post by taallonn on Jul 15, 2008 12:23:25 GMT -5
Level 80 Druid (52/0/19)
Balance (52 points)
Starlight Wrath - Rank 5/5
Reduces the cast time of your Wrath and Starfire spells by 0.5 sec.
Control of Nature - Rank 3/3
Gives you a 100% chance to avoid interruption caused by damage while casting Entangling Roots and Cyclone.
Focused Starlight - Rank 2/2
Increases the critical strike chance of your Wrath, Starfire and Starfall spells by 4%.
Improved Moonfire - Rank 2/2
Increases the damage and critical strike chance of your Moonfire spell by 10%.
Insect Swarm - Rank 1/1
The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 108 Nature damage over 12 sec.
Nature's Reach - Rank 2/2
Increases the range of your Balance spells and Faerie Fire (Feral) ability by 20%, and reduces the threat generated by your Balance spells by 30%.
Vengeance - Rank 5/5
Increases the critical strike damage bonus of your Starfire, Starfall, Moonfire, and Wrath spells by 100%.
Lunar Guidance - Rank 3/3
Increases your spell damage and healing by 12% of your total Intellect.
Nature's Grace - Rank 1/1
All spell criticals grace you with a blessing of nature, reducing the casting time of your next spell by 0.5 sec.
Moonglow - Rank 1/3
Reduces the Mana cost of your Moonfire, Starfire, Starfall, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 3%.
Moonfury - Rank 5/5
Increases the damage done by your Starfire, Moonfire and Wrath spells by 10%.
Balance of Power - Rank 2/2
Increases your chance to hit with all spells and reduces the chance you'll be hit by spells by 4%.
Moonkin Form - Rank 1/1
Shapeshift into Moonkin Form. While in this form the armor contribution from items is increased by 400%, attack power is increased by 150% of your level and all party members within 30 yards have their spell critical chance increased by 5%. Melee attacks in this form have a chance on hit to regenerate mana based on attack power. The Moonkin can only cast Balance and Remove Curse spells while shapeshifted.
The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Improved Moonkin Form - Rank 3/3
Your Moonkin Aura also causes affected targets to have a 100% chance to gain 20% spell haste when they critically hit with spells for 10 sec. This effect cannot occur more than once every few seconds.
Owlkin Frenzy - Rank 3/3
Attacks done to you while in Moonkin form have a 15% chance to cause you to go into a Frenzy, increasing your damage by 10% and causes you to be immune to pushback while casting Balance spells. Lasts 10 sec.
Wrath of Cenarius - Rank 2/5
Your Starfire spell gains an additional 8% and your Wrath gains an additional 4% of your bonus damage effects.
Eclipse - Rank 3/3
When you critically hit with Starfire, you have a 60% chance of increasing damage done by Wrath by 10%. When you critically hit with Wrath, you have a 60% chance of increasing your critical strike chance with Starfire by 10%. Effect lasts 30 sec and has a 2 min cooldown.
Typhoon - Rank 1/1
You summon a violent Typhoon that does 530 Nature damage when in contact with hostile targets, knocking them back 5 yards.
Force of Nature - Rank 1/1
Summons 3 treants to attack enemy targets for 30 sec.
Nature's Fury - Rank 5/5
Your Wrath and Starfire spells have a 100% chance of applying the Nature's Fury debuff on the target. The Nature's Fury debuff increases Nature and Arcane damage done to the target by 2%. Lasts 12 sec. Stacks up to 3 times.
Starfall - Rank 1/1
You summon a flurry of stars from the sky on all targets within 30 yards of the caster, each doing 500 to 580 Arcane damage, and an additional 170 Arcane to all nearby targets within 5 yards. Maximum 20 stars. Lasts 10 sec.
Feral Combat (0 points)
None
Restoration (19 points)
Improved Mark of the Wild - Rank 2/2
Increases the effects of your Mark of the Wild and Gift of the Wild spells by 40%.
Nature's Focus - Rank 3/3
Gives you a 70% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.
Naturalist - Rank 5/5
Reduces the cast time of your Healing Touch spell by 0.5 sec and increases the damage you deal with physical attacks in all forms by 10%.
Subtlety - Rank 3/3
Reduces the threat generated by your restoration spells by 30% and reduces the chance your healing over time spells will be dispelled by 30%.
Intensity - Rank 3/3
Allows 30% of your Mana regeneration to continue while casting and causes your Enrage ability to instantly generate 10 rage.
Improved Rejuvenation - Rank 3/3
Increases the effect of your Rejuvenation spell by 15%.
Balance (52 points)
Starlight Wrath - Rank 5/5
Reduces the cast time of your Wrath and Starfire spells by 0.5 sec.
Control of Nature - Rank 3/3
Gives you a 100% chance to avoid interruption caused by damage while casting Entangling Roots and Cyclone.
Focused Starlight - Rank 2/2
Increases the critical strike chance of your Wrath, Starfire and Starfall spells by 4%.
Improved Moonfire - Rank 2/2
Increases the damage and critical strike chance of your Moonfire spell by 10%.
Insect Swarm - Rank 1/1
The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 108 Nature damage over 12 sec.
Nature's Reach - Rank 2/2
Increases the range of your Balance spells and Faerie Fire (Feral) ability by 20%, and reduces the threat generated by your Balance spells by 30%.
Vengeance - Rank 5/5
Increases the critical strike damage bonus of your Starfire, Starfall, Moonfire, and Wrath spells by 100%.
Lunar Guidance - Rank 3/3
Increases your spell damage and healing by 12% of your total Intellect.
Nature's Grace - Rank 1/1
All spell criticals grace you with a blessing of nature, reducing the casting time of your next spell by 0.5 sec.
Moonglow - Rank 1/3
Reduces the Mana cost of your Moonfire, Starfire, Starfall, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 3%.
Moonfury - Rank 5/5
Increases the damage done by your Starfire, Moonfire and Wrath spells by 10%.
Balance of Power - Rank 2/2
Increases your chance to hit with all spells and reduces the chance you'll be hit by spells by 4%.
Moonkin Form - Rank 1/1
Shapeshift into Moonkin Form. While in this form the armor contribution from items is increased by 400%, attack power is increased by 150% of your level and all party members within 30 yards have their spell critical chance increased by 5%. Melee attacks in this form have a chance on hit to regenerate mana based on attack power. The Moonkin can only cast Balance and Remove Curse spells while shapeshifted.
The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Improved Moonkin Form - Rank 3/3
Your Moonkin Aura also causes affected targets to have a 100% chance to gain 20% spell haste when they critically hit with spells for 10 sec. This effect cannot occur more than once every few seconds.
Owlkin Frenzy - Rank 3/3
Attacks done to you while in Moonkin form have a 15% chance to cause you to go into a Frenzy, increasing your damage by 10% and causes you to be immune to pushback while casting Balance spells. Lasts 10 sec.
Wrath of Cenarius - Rank 2/5
Your Starfire spell gains an additional 8% and your Wrath gains an additional 4% of your bonus damage effects.
Eclipse - Rank 3/3
When you critically hit with Starfire, you have a 60% chance of increasing damage done by Wrath by 10%. When you critically hit with Wrath, you have a 60% chance of increasing your critical strike chance with Starfire by 10%. Effect lasts 30 sec and has a 2 min cooldown.
Typhoon - Rank 1/1
You summon a violent Typhoon that does 530 Nature damage when in contact with hostile targets, knocking them back 5 yards.
Force of Nature - Rank 1/1
Summons 3 treants to attack enemy targets for 30 sec.
Nature's Fury - Rank 5/5
Your Wrath and Starfire spells have a 100% chance of applying the Nature's Fury debuff on the target. The Nature's Fury debuff increases Nature and Arcane damage done to the target by 2%. Lasts 12 sec. Stacks up to 3 times.
Starfall - Rank 1/1
You summon a flurry of stars from the sky on all targets within 30 yards of the caster, each doing 500 to 580 Arcane damage, and an additional 170 Arcane to all nearby targets within 5 yards. Maximum 20 stars. Lasts 10 sec.
Feral Combat (0 points)
None
Restoration (19 points)
Improved Mark of the Wild - Rank 2/2
Increases the effects of your Mark of the Wild and Gift of the Wild spells by 40%.
Nature's Focus - Rank 3/3
Gives you a 70% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.
Naturalist - Rank 5/5
Reduces the cast time of your Healing Touch spell by 0.5 sec and increases the damage you deal with physical attacks in all forms by 10%.
Subtlety - Rank 3/3
Reduces the threat generated by your restoration spells by 30% and reduces the chance your healing over time spells will be dispelled by 30%.
Intensity - Rank 3/3
Allows 30% of your Mana regeneration to continue while casting and causes your Enrage ability to instantly generate 10 rage.
Improved Rejuvenation - Rank 3/3
Increases the effect of your Rejuvenation spell by 15%.